Monday, November 14, 2011

Create your own Synth

Befaco, this is a place created especially for electronic musicians who feel the need to manufacture their tools. In the gather all the information they have been collecting during the design of their machines and workshops.

Philosophy on intellectual property rights:

All circuits shown are of free use, as they firmly believe that "the free movement of knowledge and want to give back what the community has given us DIY (do it yourself)".

In some cases the circuits shown are based on other sources (appropriately cited) so its use is subject to copyright restrictions.

Our designs are licensed as Creative Commons "share-alike" - allowing any use as long as they share the same way.

Visit Befaco

Voice Lessons Touch Screen Installation

Voice Lessons is an electronic, audio device that interrogates the popular myth that every musical instrument imitates the human voice. Touching the screen allows the participant to manipulate the visuals and vocalizations of the “voice teacher” as he recites vocal warm up exercises.

The piece resides in the space between a musical instrument and voice lesson. Move the touch point left, right, up, and down to explore the visual and auditory possibilities. Rapid high pitched loops occur while touching near the top of the screen while lower pitched longer loops are heard near the bottom.



Voice Lessons
32” interactive touch screen installation
By John Keston 2011

This video documentation was shot while Voice Lessons was installed at the MCAD Whittier Studios for a session of the graduate critique seminar in November, 2011.

The piece, developed in Max/MSP, granulates both sound and video in parallel as the viewer touches the screen. Synchronization between the the audio and visual content is maintained. The piece will be installed again for an open studio night on December 9, 2011 (6 to 10pm) at the MCAD Whittier Studios, 2835 Harriet Avenue South, Minneapolis.


The image above shows the main patch window for Voice Lessons. The X and Y coordinates of the touch-screen are translated into position, frequency, and grain width for the audio and video. When the screen is not being touched video without sound of the subject looking around the environment is played. I call this the idle mode and it serves to attract the viewer into interacting with the piece.


When the idle mode has been active for 1.5 seconds a new video and corresponding sound is randomly selected from a pool of five possibilities. Each video is a distinct performance of vocal exercises that explore a variety of vowels and consonants.

Monday, October 10, 2011

The Sound and Music of Angry Birds

Finland based composer and sound designer Ari Pulkkinen seems to be one of the most listened to composers in the world right now with over 250 million people who have heard his original Angry Birds theme. Pulkkine’s catchy theme was also recently performed by the London Philharmonic Orchestra which was part of a music festival in the city.

Angry Birds has been praised for its successful combination of addictive gameplay, comical style, and low price. Its popularity led to versions of Angry Birds being created for personal computers and gaming consoles, a market for merchandise featuring its characters and even long-term plans for a feature film or television series. With a combined 350 million downloads across all platforms and including both regular and special editions, the game has been called “one of the most mainstream games out right now”, “one of the great runaway hits of 2010″, and “the largest mobile app success the world has seen so far”.

Ari has also worked on other very popular games such as Trine (PS3/PC), Dead Nation (PS3), and Outland (PS3/360). The games have received rave reviews and praise for their soundtracks and sound design.

Ari Pulkkinen
www.aripulkkinen.com

ANGRY BIRDS
www.rovio.com

Synthesizer for Kids

This is a demo of an Arduino-based spaceship-themed synthesizer for kids, designed for the Kearney Area Children’s Museum.

The spaceship synth was created by Nebraska-based interaction designer Jason Webb.

Here’s what he has to say about the spaceship synth:

Several months ago I volunteered my skills to create a large, interactive control panel for an upcoming space-themed exhibit for the Kearney Area Children’s Museum. The project is multi-faceted and took quite a bit of time and energy to create, but in the end it came together very well!

Using the Auduino synth sketch for Arduino as a starting point, I created a synthesizer that uses two rotary potentiometers, two linear potentiometers and one infrared rangefinder to generate fun, interactive music.

The sketch works best when multiple inputs are being used at once (i.e., moving your hand while moving a slider), but will generate some sort of tone regardless.

The circuit board on the back is a simple class A amplifier and parallel 3.5mm audio jack to allow for more control over the volume of the synth.